Jurassic World Evolution 2 - Update 1.4.4 Patch Notes
Hello Park Managers!
Update 1.4.4 is now available for all versions of Jurassic World Evolution 2. Please see the full list of changes and updates below:
Base Game
Dinosaurs
- Additional fix for dinosaurs and species being stuck after landscape painting and fence placement edits
- Fix for dinosaurs standing still for a few minutes trying to perform a dominance fight a long distance away
- Fix for dinosaurs navigating through a fence after failing to attack a vehicle
- Stop wrangled dinosaurs from causing issues to the game economy unless they actually hit a guest.
UI
- Power hubs now show running cost in their Info Panel
- Emergency shelters now show their coverage tooltip in the hover Tooltip
- Don't declare wrangled dinosaurs as threats when we detect that they can access guests
- Fixed an issue where the help screens would still adjust layout to fit in subtitles, even if subtitles are disabled
- Fixed an issue where the building upgrade button could have its label overlapped by the button prompt
- Fix for Biosyn Sandbox Mode build tab being visible when you don't have the DLC installed
- Fixed a softlock when double-tapping multiple buttons in the Staff Hiring screen
- Improvements to performance while a dinosaur is pinned with the landscape panel open
- Fix for an issue in which the options menu would appear misaligned and lose most functionality while scrolling by dragging the scrollbar
- Guided tour tracks now appear in the map view
- Allow players to back out of selecting dinosaur placement mode whilst using dinosaur transport multi-selection tool
Buildings and Vehicles
- Player controlled vehicle wheels should no longer clip into buildings
- Fixed large Dinosaurs blocking their own hatchery exit for 60 seconds
- Fixed an issue where drones would get stuck when attempting to exit an aviary hatchery
- Fix for game blocker where if player had 1 aviary and 1 PMF and were unable to place a flying reptile in either location
- Fixed guided tours leaving the building at a slow rate
- Fixed guests not sitting in the right place in lagoon audience stands
- Fixed vehicles shaking when driving
- Allow player driven guided tour vehicles to go through aviary tour gates
- Fixed vehicle wheels from clipping the ground
Sandbox Mode
- Fixed an issue where you could select cosmetic variants of a building that is locked by research in sandbox mode
- Added Small and Medium Modern fences to the Jurassic Park building set for Sandbox mode
- Fixed Park Tour track placement not appearing in Park Tour UI in Sandbox Mode
Jurassic World Database
- Added Invisible Tour Gate and DFW Tour Gate to the Sandbox tech tree to make the database entry unlockable
Campaign
- Fixed an issue where the Capture Team would stay at the Response Facility during the Allosaurus cutscene in Campaign 2 if assigned to a ranger post
Audio
- Fixed decoration objects having no rotation audio after being placed
- DFW Guided tour VO no longer refers to Jurassic World
- Fixed some reverb on some VO lines
Other Fixes
- Fixed an issue where the camera would be in the wrong location after loading a save file
- Adjusted English translations so they work with both singular and plural
- Updated translations for mismatched subtitles in all languages
- Various localisation fixes in all languages
- Various stability and crash fixes
Dominion Biosyn Expansion
Dinosaurs
- Reduced ragdoll shaking on the Quetzalcoatlus
Campaign
- Fix hovering paths allowing you to delete charred ruins
Sandbox Mode
- Added Biosyn Valley specific biome tree set for Sandbox Mode
- Added decoration variants of the Rustler Defences for Sandbox mode
- Added Aviary perch points to the Biosyn Era set
- Fixed an issue where the decoration menu could be empty if filtering by 'Biosyn' in a different menu
UI
- Fixed fossils showing in amber mine extractions
- Updated Scorched Earth help screen
- Added a recharging icon over rebooting flashbang rustler defences
- Filled empty text box with the name of the cleared charred ruins when inspecting scientists in the control centre.
- Fixed missing UI image for Quetzalcoatlus fossils
- Fixed invisible gate being remembered as a fence selection
Jurassic World Database
- Dominion Biosyn Expansion new species are now automatically unlocked in the JWDB
Buildings and Vehicles
- Reduced instances of Rustler vehicles clipping through each other
- Removed flicker on the Biosyn MVU
- Fixed Invisible Gate not animating consistently
Jurassic World Dominion Chaos Theory
- Fixed an issue where loading an autosave will prevent Rustlers attacking your park, blocking progress.
- Added roundworm dart to the tech tree
- Removed redundant unlock requirement for Lagoon & Aviary at the end of the level
- Fixed Rustler vehicles being forced through a fence when rammed by Ranger teams
- Players will now be taken to the correct research node when selecting 'Go To Research' from the Rustler Defences menu
Audio
- Fixed placement audio on Rustler Defences
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