Jurassic World Evolution 2 - Update 1.4.4 Patch Notes

Hello Park Managers!

Update 1.4.4 is now available for all versions of Jurassic World Evolution 2. Please see the full list of changes and updates below:

Base Game

Dinosaurs

  • Additional fix for dinosaurs and species being stuck after landscape painting and fence placement edits
  • Fix for dinosaurs standing still for a few minutes trying to perform a dominance fight a long distance away
  • Fix for dinosaurs navigating through a fence after failing to attack a vehicle
  • Stop wrangled dinosaurs from causing issues to the game economy unless they actually hit a guest.

UI

  • Power hubs now show running cost in their Info Panel
  • Emergency shelters now show their coverage tooltip in the hover Tooltip
  • Don't declare wrangled dinosaurs as threats when we detect that they can access guests
  • Fixed an issue where the help screens would still adjust layout to fit in subtitles, even if subtitles are disabled
  • Fixed an issue where the building upgrade button could have its label overlapped by the button prompt
  • Fix for Biosyn Sandbox Mode build tab being visible when you don't have the DLC installed
  • Fixed a softlock when double-tapping multiple buttons in the Staff Hiring screen
  • Improvements to performance while a dinosaur is pinned with the landscape panel open
  • Fix for an issue in which the options menu would appear misaligned and lose most functionality while scrolling by dragging the scrollbar
  • Guided tour tracks now appear in the map view
  • Allow players to back out of selecting dinosaur placement mode whilst using dinosaur transport multi-selection tool

Buildings and Vehicles

  • Player controlled vehicle wheels should no longer clip into buildings
  • Fixed large Dinosaurs blocking their own hatchery exit for 60 seconds
  • Fixed an issue where drones would get stuck when attempting to exit an aviary hatchery
  • Fix for game blocker where if player had 1 aviary and 1 PMF and were unable to place a flying reptile in either location
  • Fixed guided tours leaving the building at a slow rate
  • Fixed guests not sitting in the right place in lagoon audience stands
  • Fixed vehicles shaking when driving
  • Allow player driven guided tour vehicles to go through aviary tour gates
  • Fixed vehicle wheels from clipping the ground

Sandbox Mode

  • Fixed an issue where you could select cosmetic variants of a building that is locked by research in sandbox mode
  • Added Small and Medium Modern fences to the Jurassic Park building set for Sandbox mode
  • Fixed Park Tour track placement not appearing in Park Tour UI in Sandbox Mode

Jurassic World Database

  • Added Invisible Tour Gate and DFW Tour Gate to the Sandbox tech tree to make the database entry unlockable

Campaign

  • Fixed an issue where the Capture Team would stay at the Response Facility during the Allosaurus cutscene in Campaign 2 if assigned to a ranger post

Audio

  • Fixed decoration objects having no rotation audio after being placed
  • DFW Guided tour VO no longer refers to Jurassic World
  • Fixed some reverb on some VO lines

Other Fixes

  • Fixed an issue where the camera would be in the wrong location after loading a save file
  • Adjusted English translations so they work with both singular and plural
  • Updated translations for mismatched subtitles in all languages
  • Various localisation fixes in all languages
  • Various stability and crash fixes

Dominion Biosyn Expansion

Dinosaurs

  • Reduced ragdoll shaking on the Quetzalcoatlus

Campaign

  • Fix hovering paths allowing you to delete charred ruins

Sandbox Mode

  • Added Biosyn Valley specific biome tree set for Sandbox Mode
  • Added decoration variants of the Rustler Defences for Sandbox mode
  • Added Aviary perch points to the Biosyn Era set
  • Fixed an issue where the decoration menu could be empty if filtering by 'Biosyn' in a different menu

UI

  • Fixed fossils showing in amber mine extractions
  • Updated Scorched Earth help screen
  • Added a recharging icon over rebooting flashbang rustler defences
  • Filled empty text box with the name of the cleared charred ruins when inspecting scientists in the control centre.
  • Fixed missing UI image for Quetzalcoatlus fossils
  • Fixed invisible gate being remembered as a fence selection

Jurassic World Database

  • Dominion Biosyn Expansion new species are now automatically unlocked in the JWDB

Buildings and Vehicles

  • Reduced instances of Rustler vehicles clipping through each other
  • Removed flicker on the Biosyn MVU
  • Fixed Invisible Gate not animating consistently

Jurassic World Dominion Chaos Theory

  • Fixed an issue where loading an autosave will prevent Rustlers attacking your park, blocking progress.
  • Added roundworm dart to the tech tree
  • Removed redundant unlock requirement for Lagoon & Aviary at the end of the level
  • Fixed Rustler vehicles being forced through a fence when rammed by Ranger teams
  • Players will now be taken to the correct research node when selecting 'Go To Research' from the Rustler Defences menu

Audio

  • Fixed placement audio on Rustler Defences

#lang_ru #игровыеновости #стим #игры

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