So I'm looking at RPG rules again I really like the way the Apocalypse World Engine works with moves for both the players and MC. I am not so keen on the conceit of unique (and proliferating) playbooks and the asymmetric nature of the rules set. Specifically I'm looking at Dungeon World and it seems to be an unwritten rule that there is no direct player on player conflict. Has anyone out there played with modifying and do you have any thoughts on how that could work?
#rpg #dungeonworld #apocalypseworld