#Google’s #GameNGen: #AI breaks new ground by simulating #Doom without a #game engine
Google researchers have reached a major milestone in AI by creating a neural network that can generate real-time #gameplay for the classic shooter Doom—without using a traditional game engine. This system, called GameNGen, marks a significant step forward in AI, producing playable gameplay at 20 frames per second on a single chip, with each frame predicted by a diffusion model.
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