Revenue effects of #Denuvo digital rights management on #PC video #games
Source: https://www.sciencedirect.com/science/article/abs/pii/S1875952124002532
• Denuvo #DRM protects total revenue from piracy by a mean of 15% and a median of 20%.
• #Piracy causes mean total revenue to decrease by 20% when Denuvo is cracked quickly.
• Piracy causes zero mean total revenue loss when Denuvo survives for 12 weeks or more.
• The characteristics of a #game cannot explain its likelihood of being cracked.
First of all DRM is not digital rights management, it is digital restrictions management for the #gamer. Often DRM is making performance and installing problems.
It's important to know that DRM must be payed but makes a game #experience worse. DRM costs #money, #energy, #performance, patches and #support but without any positive effect for the consumer.
The question now is: are these costs higher or lower 20% of lost consumer licenses?
#capitalism #profit #entertainment #news #copy #economy #Problem #study #finance #copyright
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