#videogames

psychmesu@diaspora.glasswings.com

https://hear-me.social/@tylerknowsnothing/113528928124973574 tylerknowsnothing@hear-me.social - In the rarely used #GoodNews category of #VideoGamePreservation, Epic Games has granted the Internet Archive permission to archive old versions of #UnrealEngine and #UnrealTournament and make them available to anyone who wants them… for #FREE! It may be a small step in the wide-ranging universe of outmoded #videogames, but it is a step! Take heed, publishers hoarding old games!! #RetroComputing #tech https://mjtsai.com/blog/2024/11/22/unreal-on-internet-archive/

waynerad@diasp.org

This looks like the video game Doom, but it is actually the output of a diffusion model.

Not only that, but the idea here isn't just to generate video that looks indistinguishable from Doom gameplay, but to create a "game engine" that actually lets you play the game. In fact this diffusion model "game engine" is called "GameNGen", which you pronounce "game engine".

To do this, they actually made two neural networks. The first is a reinforcement learning agent that plays the actual game Doom. As it does so, its output gets ferried over to the second neural network as "training data". In this manner, the first neural network creates unlimited training data for the second neural network.

The second neural network is the actual diffusion model. They started with Stable Diffusion 1.4, a diffusion model "conditioned on" text, which is what enables it to generate images when you input text. They ripped out the "text" stuff, and replaced it with conditioning on "actions", which are the buttons and mouse movements you make to play the game, and previous frames.

Inside the diffusion model, it creates "latent state" that represents the state of the game -- sort of. That's the idea, but it doesn't actually do a good job of it. It does a good job of remembering state that is actually represented on the screen (health, ammo, available weapons, etc), because it's fed the previous 3 frames of video every time step to generate the next frame of video, but not so good at remembering anything that goes off the screen. Oh, probably should mention, this diffusion model runs fast enough to generate images at "real time" video frame rates.

Because it doesn't use the actual Doom game engine state code -- or otherwise represent the game state with conventional code -- but represents state inside the neural network, but does so imperfectly for stuff that goes off the screen, when humans play this game, it seems like real Doom for short time periods, but when played over any extended length of time, humans can tell it's not real Doom.

GameNGen - Michael Kan

#solidstatelife #ai #genai #computervision #diffusionmodels #videogames #doom

bliter@diaspora-fr.org

#Jeux vidéo et #ambition #musicale - #PianoJazzConcept

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https://www.youtube.com/watch?v=OBx9H8oWZDA

Du #baroque au jazz en passant par des #orchestrations dignes des meilleures #productions #cinématographiques, les #musiques de #jeux #vidéo brillent par leur #audace et leur incroyable #qualité d'écriture.

#Apprendre le #piano jazz : https://www.pianojazzconcept.com/produit/les-bases-de-lharmonisation-2-2/

Chapitres :

00:00 Intro
05:51 #SuperMario
10:20 #Zelda
13:58 Soleil
19:26 #WildWoody
22:25 #FinalFantasy VII
26:16 Heroes of Might & Magic III
28:39 #GoldenEye
33:40 Grim Fandango
37:52 Medal of Honor
41:55 We Love Katamari
44:37 Undertale
50:10 Super Mario Odyssey
55:14 Assassin's Creed Odyssey
57:47 God of War
59:55 Monster Hunter Word
01:02:11 Jedi Fallen Order
01:04:53 Humankind
01:06:21 Hogwarts Legacy
01:07:17 Ape Out
01:07:40 Outro

https://invidious.fdn.fr/watch?v=OBx9H8oWZDA
#musique #music #analyse #Piano #Jazz #Concept #jeuvidéo #videogames #soundtrack #nes

bliter@diaspora-fr.org

#385 - #TheFlameWars : la #guerre #Amiga vs #Atari ST sublimée ! - #Gunhed TV

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https://www.youtube.com/watch?v=9GNFFA4IwK0

Si vous aimez mes inepties, sachez que vous pouvez aussi les lire !

Les #Chroniques de #GunhedTV
Tome 1 : https://amzn.to/3PaALsR
Tome 2 : https://amzn.to/3PabkrJ
Tome 3 : https://amzn.to/3Hf0pLn
Tome 4 : https://amzn.to/3FAwz2o

Si la guerre Amiga vs #AtariST m'était contée
https://amzn.to/3W0hT2g

Babes in #VideoGames
Tome 1 : https://amzn.to/40WyXsl
Tome 2 : https://amzn.to/3UMOLvI


The Flame Wars est un livre en anglais retraçant l'épopée la guerre Amiga vs Atari ST. C'est également un bel hommage au #processeur #Motorola #68000.

#retrogaming #retrocomputer #commodore #histoire #story