#constant

ramnath@nerdpol.ch

world watches as mass slaughter continues

all are complicit in this murder

"The murderous #IDF just bombed and killed three more of our dear colleagues in Gaza: Dr. Basel Mehdi (ObGyn), Dr. Hammam Ellouh (kidney specialist) and Dr. Raed Mahdi (ObGyn). The killing was in a private maternity clinic and at home. At least 20 other family members killed. We honor their courage and sumud. We deplore their coward killers. We promise to carry our brave colleagues’ torch forward."
Dr. Mads | video from
@democracynow

#death #cullt #constant #Blood #sacrifice to #Moloch #EVIL IS NOW #LIVE

bliter@diaspora-fr.org

LE #CONSEIL #CONSTITUTIONNEL : UNE #ESCROQUERIE ? (avec #PierreGentillet) [ #PCAT #S02E15] - #JSPC

top

â–‡ SOMMAIRE :
00:00:00 - Dans cet épisode
00:01:39 - Présentation de l'invité
00:02:47 - #Actualité
00:03:44 - C'est quoi le #RIP ?
00:08:40 - Quels ont été les #arguments du #ConseilConstitutionnel ?
00:14:15 - Le Conseil constitutionnel : une #organisation mal connue
00:15:25 - Qui peut être nommé au Conseil Constitutionnel ?
00:16:17 - Quels sont les membres actuels du Conseil Constitutionnel ?
00:19:09 - Le problème de la partialité
00:23:04 - Les deux missions du Conseil Constitutionnel
00:25:51 - L' #origine du Conseil Constitutionnel : aspect #philosophique : #CarlSchmitt, #Kelsen, #Constant
00:33:49 - L'origine du Conseil Constitutionnel : aspect #historique : la #vision de #DeGaulle
00:38:15 - Le tournant de 1971
00:54:04 - Aucune équipe, aucun #argument !
00:56:36 - Pourquoi aucun #Président n'a réformé cette #institution ?
00:58:30 - #Comparaison avec les #USA
00:59:30 - Comment réformer le Conseil Constitutionnel ?
01:01:23 - #Zemmour, #NUPES : pour le Conseil Constitutionnel, même #combat !
01:04:26 - Le Conseil Constitutionnel peut-il empêcher une "6ème #République" ?
01:12:42 - Conclusion

https://www.youtube.com/watch?v=ogT6QCRec_A
#politique #entretient #interview

podmin@pod.beautifulmathuncensored.de

getting stroboscopic again despite worse numerics
```
from vpython import *

G = 100 #prefactor electric force, code adapted from gravity sim therefore 'G'

B=vector(0,1,1) #constant overall manetic field, should be enough to introduce chaos to 2 particle system (later I'd like to have it caused by the nuclear spin and affect the electron spin, all classical of course)

cp. https://arxiv.org/abs/chao-dyn/9601009

Lorentz force is q*cross(v,B), here: charge*cross(velocity,B)

edit initial conditions here

##########
spheres = [
sphere(pos=vector(2,0,0),radius =.1,color=color.blue,charge=-1,mass=1,velocity=vector(0,-5,0),a = vector(0,0,0)),
#sphere(pos=vector(0,0,0),radius=.3,color=color.red,charge=1,mass=7200,velocity=vector(0,0,0),a=vector(0,0,0)),
#sphere(pos=vector(0,12,0),radius=.08,color=color.green,mass=sqrt(4),velocity=vector(1.2,0,0.6),a=vector(0,0,0),trail=curve(color=color.green)),
sphere(pos=vector(0,0,0),radius=.3,color=color.red,charge=1,mass=7200,velocity=vector(0,0,0),a=vector(0,0,0))
#sphere(pos=vector(0,28,0),radius=.4,color=color.orange,mass=sqrt(80),velocity=vector(0.7,0,0.4),a=vector(0,0,0),trail=curve(color=color.orange)),
#sphere(pos=vector(0,32,0),radius=0.2,color=color.white,mass=-sqrt(10),velocity=vector(1.5,0,0.4),a=vector(0,0,0),trail=curve(color=color.white))
]

def acceleration1on2(sphere2,sphere1):
r = sphere2.pos - sphere1.pos
r_mag = mag(r)
normal_r = norm(r)
g = ((G*sphere1.charge*sphere2.charge)/pow(r_mag,2))/sphere2.mass*normal_r
return g

t = 0
dt = .001
while 1:
rate(10000)
for i in spheres:
i.a = vector(0,0,0)
for j in spheres:
if i!=j:
i.a = i.a + acceleration1on2(i,j)

# only for electron Lorentz force, assume nucleus resting in field (should later be caused by it)
# spheres[0].charge*cross(spheres[0].velocity,B)
lorentz_acc = spheres[0].charge*cross(spheres[0].velocity,B)/spheres[0].mass #acceleration due to B on e-
spheres[0].a += lorentz_acc          


for i in spheres:
    i.velocity = i.velocity + i.a *dt
    i.pos = i.pos+i.velocity*dt
podmin@pod.beautifulmathuncensored.de

Higher time resolution
```
from vpython import *

G = 100 #prefactor electric force, code adapted from gravity sim therefore 'G'

B=vector(0,1,1) #constant overall manetic field, should be enough to introduce chaos to 2 particle system (later I'd like to have it caused by the nuclear spin and affect the electron spin, all classical of course)

cp. https://arxiv.org/abs/chao-dyn/9601009

Lorentz force is q*cross(v,B), here: charge*cross(velocity,B)

edit initial conditions here

##########
spheres = [
sphere(pos=vector(2,0,0),radius =.1,color=color.blue,charge=-1,mass=1,velocity=vector(0,-5,0),a = vector(0,0,0)),
#sphere(pos=vector(0,0,0),radius=.3,color=color.red,charge=1,mass=7200,velocity=vector(0,0,0),a=vector(0,0,0)),
#sphere(pos=vector(0,12,0),radius=.08,color=color.green,mass=sqrt(4),velocity=vector(1.2,0,0.6),a=vector(0,0,0),trail=curve(color=color.green)),
sphere(pos=vector(0,0,0),radius=.3,color=color.red,charge=1,mass=7200,velocity=vector(0,0,0),a=vector(0,0,0))
#sphere(pos=vector(0,28,0),radius=.4,color=color.orange,mass=sqrt(80),velocity=vector(0.7,0,0.4),a=vector(0,0,0),trail=curve(color=color.orange)),
#sphere(pos=vector(0,32,0),radius=0.2,color=color.white,mass=-sqrt(10),velocity=vector(1.5,0,0.4),a=vector(0,0,0),trail=curve(color=color.white))
]

def acceleration1on2(sphere2,sphere1):
r = sphere2.pos - sphere1.pos
r_mag = mag(r)
normal_r = norm(r)
g = ((G*sphere1.charge*sphere2.charge)/pow(r_mag,2))/sphere2.mass*normal_r
return g

t = 0
dt = .001
while 1:
rate(600)
for i in spheres:
i.a = vector(0,0,0)
for j in spheres:
if i!=j:
i.a = i.a + acceleration1on2(i,j)

# only for electron Lorentz force, assume nucleus resting in field (should later be caused by it)
# spheres[0].charge*cross(spheres[0].velocity,B)
lorentz_acc = spheres[0].charge*cross(spheres[0].velocity,B)/spheres[0].mass #acceleration due to B on e-
spheres[0].a += lorentz_acc          


for i in spheres:
    i.velocity = i.velocity + i.a *dt
    i.pos = i.pos+i.velocity*dt
podmin@pod.beautifulmathuncensored.de

bit cleaned up, bit other B

from vpython import *

G = 100 #prefactor electric force, code adapted from gravity sim therefore 'G'

B=vector(0,1,1) #constant overall manetic field, should be enough to introduce chaos to 2 particle system (later I'd like to have it caused by the nuclear spin and affect the electron spin, all classical of course)
# cp. https://arxiv.org/abs/chao-dyn/9601009
# Lorentz force is q*cross(v,B), here: charge*cross(velocity,B)

# edit initial conditions here       
##########
spheres = [
sphere(pos=vector(2,0,0),radius =.1,color=color.blue,charge=-1,mass=1,velocity=vector(0,-5,0),a = vector(0,0,0)),
#sphere(pos=vector(0,0,0),radius=.3,color=color.red,charge=1,mass=7200,velocity=vector(0,0,0),a=vector(0,0,0)),
#sphere(pos=vector(0,12,0),radius=.08,color=color.green,mass=sqrt(4),velocity=vector(1.2,0,0.6),a=vector(0,0,0),trail=curve(color=color.green)),
sphere(pos=vector(0,0,0),radius=.3,color=color.red,charge=1,mass=7200,velocity=vector(0,0,0),a=vector(0,0,0))
#sphere(pos=vector(0,28,0),radius=.4,color=color.orange,mass=sqrt(80),velocity=vector(0.7,0,0.4),a=vector(0,0,0),trail=curve(color=color.orange)),
#sphere(pos=vector(0,32,0),radius=0.2,color=color.white,mass=-sqrt(10),velocity=vector(1.5,0,0.4),a=vector(0,0,0),trail=curve(color=color.white))
]

def acceleration1on2(sphere2,sphere1):
    r = sphere2.pos - sphere1.pos
    r_mag = mag(r)
    normal_r = norm(r)
    g = ((G*sphere1.charge*sphere2.charge)/pow(r_mag,2))/sphere2.mass*normal_r
    return g


t = 0
dt = .01
while 1:
    rate(60)
    for i in spheres:
        i.a = vector(0,0,0)
        for j in spheres:
            if i!=j:
                i.a = i.a + acceleration1on2(i,j)


    # only for electron Lorentz force, assume nucleus resting in field (should later be caused by it)
    # spheres[0].charge*cross(spheres[0].velocity,B)
    lorentz_acc = spheres[0].charge*cross(spheres[0].velocity,B)/spheres[0].mass #acceleration due to B on e-
    spheres[0].a += lorentz_acc          


    for i in spheres:
        i.velocity = i.velocity + i.a *dt
        i.pos = i.pos+i.velocity*dt

podmin@pod.beautifulmathuncensored.de

There's clearly a problem with energy conservation (numerics or other bug), but otherwise it looks very interesting already

https://www.beautifulmathuncensored.de/static/GlowScript/GlowScript.html

from vpython import *


#scene.fullscreen = True

G = 100 #prefactor electric force, code adapted from gravity sim therefore 'G'


B=vector(0,1,10) #constant overall manetic field, should be enough to introduce chaos to 2 particle system (later I'd like to have it caused by the nuclear spin and affect the electron spin, all classical of course)
# cp. https://arxiv.org/abs/chao-dyn/9601009
# Lorentz force is q*cross(v,B), here: charge*cross(velocity,B)

# edit initial conditions here       
##########
spheres = [
sphere(pos=vector(2,0,0),radius =.1,color=color.blue,charge=-1,mass=1,velocity=vector(0,-5,0),a = vector(0,0,0)),
#sphere(pos=vector(0,0,0),radius=.3,color=color.red,charge=1,mass=7200,velocity=vector(0,0,0),a=vector(0,0,0)),
#sphere(pos=vector(0,12,0),radius=.08,color=color.green,mass=sqrt(4),velocity=vector(1.2,0,0.6),a=vector(0,0,0),trail=curve(color=color.green)),
sphere(pos=vector(0,0,0),radius=.3,color=color.red,charge=1,mass=7200,velocity=vector(0,0,0),a=vector(0,0,0))
#sphere(pos=vector(0,28,0),radius=.4,color=color.orange,mass=sqrt(80),velocity=vector(0.7,0,0.4),a=vector(0,0,0),trail=curve(color=color.orange)),
#sphere(pos=vector(0,32,0),radius=0.2,color=color.white,mass=-sqrt(10),velocity=vector(1.5,0,0.4),a=vector(0,0,0),trail=curve(color=color.white))
]







def acceleration1on2(sphere2,sphere1):
    r = sphere2.pos - sphere1.pos
    r_mag = mag(r)
    normal_r = norm(r)
    g = ((G*sphere1.charge*sphere2.charge)/pow(r_mag,2))/sphere2.mass*normal_r
    return g


t = 0
dt = .01
while 1:
    rate(60)
    for i in spheres:
        i.a = vector(0,0,0)
        soi = vector(0,0,0)
        for j in spheres:
            if i!=j:
                i.a = i.a + acceleration1on2(i,j)


    # only for electron Lorentz force, assume nucleus resting in field (should later be caused by it)
    # spheres[0].charge*cross(spheres[0].velocity,B)
    lorentz_acc = spheres[0].charge*cross(spheres[0].velocity,B)/spheres[0].mass #acceleration due to B on e-
    spheres[0].a += lorentz_acc          


    for i in spheres:
        i.velocity = i.velocity + i.a *dt
        i.pos = i.pos+i.velocity*dt




    #scene.center=vector(spheres[1].pos.x,spheres[1].pos.y,spheres[1].pos.z)