#penandpaper

piratendresden@pirati.ca

Ein Ringdiagramm mit dem Wahlergebnis der Freitags-Wahl. Das Ergebnis lautet:<br>Vögel: 3 Sitze<br>Igel: 10 Sitze<br>Otter: 12 Sitze<br>Eichhörnchen: 12 Sitze<br>Wombats: 16 Sitze<br>Biber: 17 Sitze
Ein Ringdiagramm mit dem Wahlergebnis der Sonntags-Wahl. Das Ergebnis lautet:<br>Vögel: 22 Sitze<br>Otter: 24 Sitze<br>Wombats: 24 Sitze

Die Stadt der Tiere hat einen neuen Stadtrat!

Bei unseren beiden #PenAndPaper Runden sind folgende Sitzverteilungen heraus gekommen.

Danke an alle, die bei unserem kleinen Projekt zu politischer Bildung teilgenommen haben. Es hat Spaß gemacht, mit euch über die #Politik im Wald und in #Dresden zu sprechen und die Abläufe bei Wahlen zu besprechen.

Und natürlich ein besonders großes Danke an die @gratisrollenspieltag!

#Piraten #Piratenpartei #StadtratDerTiere #pnp #pnpde #GRT #GratisRollenspielTage #GratisRollenspielTage2024 #GratisRollenspielTage24

piratendresden@pirati.ca

Links im Bild zu lesen: "Pen & Paper mit den Piraten Dresden", daneben verschiedene Würfel mit orangenen Ziffern und das Logo der Gratis Rollenspiel Tage

#PenAndPaper mit den #Piraten #Dresden

In der Stadt der Tiere wird ein neuer Stadtrat gewählt. Doch wer kann die Stimmen der Bewohner*innen für sich gewinnen? Und wer wird am Ende mit wem zusammen arbeiten?

Das finden wir mit euch in 2 Spielrunden heraus.

Am 22. März geht es los mit einer Runde für Erwachsene und am 24. März für Rollenspielfans ab 12 Jahren.

Mehr Infos unter:
https://www.piraten-dresden.de/politik-im-rollenspiel-der-stadtrat-der-tiere/

#GRT24 #GRT #GratisRollenspielTage

piratendresden@pirati.ca

auf einem Tisch verteilt sind viele verschiedene Hefte mit Einstiegsregelwerken. Darunter Shadowrun und Mausritter

Morgen ist es so weit:

Ab 14:00 Uhr könnt ihr mit uns auf Abenteuerreisen gehen und #PenAndPaper spielen.

Alle Infos findet ihr oben im Ausgangsbeitrag.

Außerdem haben wir vom @gratisrollenspieltag und #Pegasus verschiedeneGrundregelwerke und Einstiegsabenteuer zugeschickt bekommen, die wir an euch morgen verteilen wollen. Danke #GRT!

Also kommt vorbei zu einem Nachmittag voller Abenteuer!

#GRT2023 #Dresden #pnp #pnpde

piratendresden@pirati.ca

Am 19. März, ab 14:00 Uhr, wollen wir mit euch im Rahmen der #GratisRollenspielTage #PenAndPaper spielen!

In dem einstiegsfreundlichen One-Shot-Abenteuer wird unsere Gruppe vor einige Aufgaben und moralische Fragen gestellt, die auch in unserer heutigen Welt aktuell und gesellschaftlich relevant sind.

System: How to be a Hero
Setting: Mittelalterliche Fantasy
Würfel: W100 (haben wir auch welche da)
Dauer: 4-6 h
Safety Rules: Legen wir mit euch vor Ort fest
Spielleitung: @Ückück / Stephanie Henkel :af:

Wir haben fertige Charaktere zum Aussuchen vor Ort. Wenn ihr dabei sein wollt, meldet euch bitte per Mail unter dresden.vorstand@piraten-sachsen.de an oder schreibt uns hier direkt.

Mehr zu den #GRT2023 findet ihr auch bei @gratisrollenspieltag und unter https://www.gratisrollenspieltag.de/grt-2023

#grt #pnpde

Ein stilisiertes Würfelset mit orangen Ziffern. Daneben die Worte: "Pen & Paper mit den Piraten Dresden", darunter das Logo der Gratis Rollenspiel Tage

jakob@pod.orkz.net

Korolæmardoff Tarms

Digital painting that I have made for my role playing game by stealing completely unrestrained from German late medieval and renaissance masters. His surname Tarms is in Danish almost intestine so his family weapon is well... The box in his hand have the tentacles and three eyes of his God, Nuln.

Not sure what to do with all these illustrations yet. Some have been published on my #Katharsisdrill website, but this one might have to be reworked again if I want to publish it.

#rpg #ttrpg #penandpaper #GURPS #map #maps #imaginary #world #worldbuilding #illutration #Krita

jakob@pod.orkz.net

Missionaries and a soldier

(This post is about all the world building I have made for my role playing club.)

I am jumping around in this world building thing like a unicorn in heat. I could of course go through all those many institutions, animals, magic machines and whatnot I have invented in a sorted way that resembles eighteen century scholars and encyclopedists, but I am following the images instead... I look at my creations and pick something nice.

Today it is four digital paintings of the player characters and another bloke that I needed for some rulepages. The game system we use is very rule heavy so I made some so called cheat sheets with important tables and stuff to make the occasional combat encounters a bit easier to handle.

In a role playing game you have one game master, sort a director, and then you have the players who all play one main character - they are like actors. In our game I am Game master which makes me Stanley Kubrick, and the other three are Brad Pitt, Liza Minnelli and Leonardo DiCaprio. When I started to make these drawings I decided to make my own version of the characters that the player had invented. They are based on their own drawings (the are all very fine artists).

Before jumping into it I need to say that all three characters are part of the Mission, an organisation that is run by the undead God Morkala, the first and most powerful of Norn's 11. They are a sort of warrior-monks and warrior-nuns whose mission is to bring the word, the magic and the machines of their Gods to the heathens and disbelievers of just about everywhere if possible.

No. 1 - Lube Gaal

Lube_1200.jpg

Lube is an ambitious, young battle witch (a sort of military sorceress) whose personality can best be described as antisocial personality disorder. In the world I have created she is probably the one who fits in the best with her sadism, borderline personality and complete lack of moral limits.

In the words of her commanders (from a so called player handout - a piece of written text that I create sometimes as a clue for the story).

Lube Gaal – a former thrall from the North who has whored her way into knowledge of magic. Extremely talented, ambitious and energetic, unstable and aggressive. Was recruited at the age of about 15 years after she was caught for wild witchcraft in the area west of Tomm. Trained locally in Monk Cohort 5 North by very unstable elements. At the behest of commanders in Mission Command North, she was sent to the academy in Koto Norn for 1 year and did it with distinction except in discipline. Afterwards admitted to the Monk Legion East.

No. 2 - Umptar Huskelhorn

Umptar_1200.jpg

Umptar is a more mellow person. He has a phobia of sexuality and loose women and has, as best he could, repressed all memories of his early childhood. But apart from that he is as stable as they get. He is a model missionary, not only a formidable warrior, but also interested in healing (which in this world is magic and therefore is based upon mutilating someone else). He is a conformist and not a leader at all as he suffers from indecisiveness.

In the words of his commanders: (from that same document)

From a craftsman family from Spolsor. Trained in the parish service where he was incorporated after the family was wiped out by robbers. Drafted to the mission by Inquisitor Spordask during the zombie assault in Gool. Has mainly had domestic service in the south, already distinguished himself during the Kassar rebellion and later in the battle against General Sparsoff. Has fought in Naz companies, is strong in liturgy, in missionary spirit and has abilities as a healer. Admitted to Monk Legion East recently.

No. 3 - Erasmus Greiber

Erasmus_1200.jpg

Erasmus is the one who is least happy about the state of things. His morals and empathy makes things really hard for him in the gruesome world he inhabits, and he hates magic most of all. He gets along by a combination of being absent-minded and phlegmatic. None the less he attracts a lot of people who depends on him and a numbers of these folks have followed the protagonists almost from the beginning of the game. Erasmus's upbringing and life has been as hard as his two comrades.

In the words of the commanders:

Survivor from a children's legion from Arangungel. Recruited after the children's battle at Spasser. Foreign mission service from the age of 26, Combat experience on the continent and set for Odansk training (sort of a squad leader), which was never completed for the following reason: Been in the nuttery in Torm Atareoff for 2 years after the incident at Rota Havtares. Has since been discharged as fully cured and functional, but is being kept under observation. Admitted to Monk Legion East recently.

No. 4 - Soldier of the Soloma Congregation Guards

Soloma_Guard_1200.jpg

In a world of relative peace you need to find an enemy... just look at the US right now. Rich, peaceful, well organised and full of longing for a second go at a civil war. In the world I have invented the military and the mission is like two gangs. Large battles are happening from time to time and even small wars. The rulers - the 11 - seems to accept things this way, or maybe they even instigate them in their internal power battles. No one really knows, but the result is the same even so.

Until now at least half of the hostilities in the game has been with blokes like this one.


I hope you can find at least a little sense in all this. As you can see the player have adapted to the evil world I have made and found coping mechanisms for their characters - the good, the bad, and the ugly.

#rpg #ttrpg #penandpaper #GURPS #map #maps #imaginary #world #worldbuilding #illutration

jakob@pod.orkz.net

Well this is also part of my role playing game series, but this time a bit more technical.

I have experimented with using the open source 3d suite Blender for making landscapes and architectural images. The technique is similar to what modern film matte painters do, combining the fastest solutions from both worlds.

Of course there is also an explanation of what you are seeing, and what i represents in the game world.

The Junjun temple

Below is the finished image of the Jun jun temple in the mountains of the family Tarms. As you can see I have tried to make it a bit painting like in style, but the result does have the slightely cold feel that 3d adds. I will probably try to get it even more painterly in future ventures, but as of now I am pretty happy about it.

Jun_Jun_templet_final2_1200.jpg

Below you can see the actual geometry. The temple deformation is made with maps, while the diffuse map like on the landscape behind (the image you see) is made in Krita as a painting. Alot of the geometry showed up to be unnecessary. The stones in the foreground for example. In the ambient light it didn't mean much for shadows, but they didn't harm either so they stayed. I work pretty fast so making it neat in Blender is not interesting to me.

Screenshot_20221123_163507.jpg

And so what is this JunJun temple? As you can read in the previous post there are eleven living Gods that are the result of Norn's magical technology. Junjun was a peasant woman who joined Norn's little cult, and who especially plays a role when Norn's dream contains erotic elements. This dream is broadcasted through out the realm of Norn every five days when he returns from the underwolrd. She is often depicted with spread legs and occasionally bare sex. The mask inside her magic machine in Arangungel has human features.

She is worshipped as a fertility deity by the peasants, and are also popular with both the sacrificery (the part of the administration which takes care of the large scale sacrifice business) and the Mission (the frontier soldiers and warrior monks of the administration), as she is seen as a sub-aspect of Morkala who is their leader and one of the most powerful undead Gods of Norn's realm.

The inspiration is of course from the Irish Sheela-Na-Gig.

#rpg #ttrpg #penandpaper #GURPS #map #maps #imaginary #world #worldbuilding #Krita #Blender #Sheela-Na-Gig

jakob@pod.orkz.net

An abundance of Gods

This is the second post about a world building project that I am creating in connection with a role playing game. The games are played using the system called GURPS (Generic Universal Role Playing System) which is rather good for exactly this sort of endeavour as the rules tries to cover the possibility to make the game happen in any sort of setting.

It is also considered a bit complicated, very realistic and simulational (which makes battle less heroic and much more dangerous just like it actually is in the real world) and with a very detailed character creation process.

This new hobby has required a lot of world building, so I have decided to show some of the things that I have made.

In the last post I showed some of the maps I have made, and the next step will be to show some of the Gods that are worshipped in these lands. As it is a world where magic derives from sacrifices of humans, animals and plants these Gods are not very sympathetic to say the least, and the implications of them being Gods at all is a bit complicated for this post so I will mainly name them and show some of the images I have made. I will maybe one day collect it all in a book, but until then this is what you'll get about the Gods.

Norn_1200.jpg

Norn in his machine.


So... on the large Isle of Amadeff there has for three hundred years existed a monotheon, a system of only one God. This God is called Norn, and he was once a man. Now he resides in a magic machine driven on human sacrifice and from there he return to some sort of life every five days. The machine is still embedded in the same house where it was originally set up, now know as Norn's House.

Surrounding him is the grave machines of his 11 followers, who now live in machines constructed after the same principles as the machine of Norn, but actually working, keeping them in a living state. A sort demi-Gods and the true rulers of Amadeff.

De_11_1200.jpg
The 11 of Norn, Not really dead, not really living, so more like a Politburo of zombies.


Before Norn a pantheon of sea like creatures ruled the lands. Norn was actually a priest of these Gods until he discovered the magic technology that helped his followers avoid the horrors of the realm of the dead. These Gods were overthrown in a war waged by the eleven disciples of Norn, and the worship and sacrifice in their honour is now deemed heretic.

Here is the main God, Nuln in a couple of incarnations.

Nuln_700.jpg
Nuln depicted with the Nuln-child in front of him. the latter is part of some of the sinister rituals connected with this God.


Nuln_of_the_water_700.jpg

Nuln is always depicted with three eyes and often with tentacles.


Of other Gods in Nuln's pantheon can be mentioned, Zorg, a crab God, Enema A mermaid like Goddess of fertility (yea, just change the pronunciation and think of something else),

Tzorg_700.jpg

The crab God Zorg or Tzorg - notice the magic circle of 13 next to him. Nuln and his pantheon is all about 13.


And this is only some of the Gods that are invoked in Amadeff, not to mention what is happening on the main land. I have been going amokko creating Gods. You will get some of them here in arbitrary order.

serto_700.jpg

Serto, the most important God on the mainland... or rather he was. Just like Nuln he got overturned by some priest that had figured out som magical technology. Just like in our world monotheons take over pantheons.


amulet of gunthor_700.jpg

Amulet of Gunthor, the God that overthrew Serto's pantheon. As you can see he is depicted with some of Serto's bird form characteristics, probably to make the transition from one Gods to the other easier to the believers.


shiirik_vedhæng01_700.jpg

Shiirik, Female warrior Goddesses of the North. Acording to legend she killed a giant magical insect called a Shiirik to protect her siblings, and after dying from the magical schock she rose in the netherworld as a warrior God with the head of that beast.


That must be it for now. Did any of this make sense? Probably not. I will see if I can find time to show some more details from this imaginary world.

#rpg #ttrpg #penandpaper #GURPS #map #maps #imaginary #world #worldbuilding

jakob@pod.orkz.net

Maps, maps and maps

Last year I revitalised an old hobby: Role playing games. A lot of my creative energy have gone into this, which have been more than fine as it also has involved taking up some old, personal relations that has not only been a great joy for me, but for all of us playing.

This new hobby has required a lot of world building, and when @Rasmus Fuhse visited me with his family we talked a lot of role playing, so because of that fine experience I have decided to show some of the things that I have made for the game if anyone else could be interested in an imaginary world.

In this post I will show some of the maps I have made. A very important part of any world building effort - the actual physical image of the world. The maps below are part of a greater map that shows a large formation of Islands, but which is not described in any detail in the game. So I have just included the maps that are important for the game.

Amadeff_landskabskort_engelsk_1200.jpg

This is the Island of Amadeff, the home to the theocracy of the undead God called Norn. His remains are buried in a machine in the capital of Arangungel, surrounded by the congregation of undead demigods, who are the actual rulers of the land. You can see a drawing of the poor God Norn right here.

So now we will move a bit closer...

Norgatars_opland_Engelsk_1200.jpg

This is the administrative region of Norgatar, North of the valley of the large cultic city of Soloma. No one wants to be in or even near one of those big cities, but in this area there's reasonably good living conditions. As good as they get in this hellish realm actually. About in the middle you will find the town of Tuskvod... that is where we are heading.

Tuskvod.01_kort.jpg

So here we are in the moist lake area of Tuskvod, a town that is built in the high-altitude plateau called the Tuskvod valley. The place has some millet and buckwheat agriculture, but is importing most of its grown food products from the south. Instead the fresh water crab fishing is the large income of the town and the menus in the inns and pubs bears the stamp of the crab fishery. Crab stew with beer made from the shell of the sugar-crab...

Darmon_Gar_dalen_engelsk_1200.jpg

East of the town of Tuskvod is a sparsely populated area of marshland where poor farmers, hunters and fishermen struggle to survive in the rugged mountains. A lot of things have been going on in the valley of Darmon Gar, named after a characteristic mountain peak.

You might see where the Tuskvod map overlaps with the map of the Darmon Gar Valley.

OK, this is it for now. I will see if I can find time to show some more details from this imaginary world.

#rpg #ttrpg #penandpaper #GURPS #map #maps #imaginary #world #worldbuilding

jakob@pod.orkz.net

Knudroff

A new digital drawing. It was made for the very complicated story I am constructing for a role-playing game with a sinister magic used in different magi-technological machines. I already posted something similar in this post: Norn and in this one: Whora Baba

This bloke is called Knudroff.

As my old Disapora pod which hosted this free culture project got closed I am posting my art here. You can see it using the #katharsisdrill tag.

Go here for the high resolution Image.

As always Creative Commons - attribution

#art #mywork #Krita #penandpaper #roleplaying #evilGod #technology #GURPS #cc #creativecommons #freeculture

jakob@pod.orkz.net

Nuln of the water

A new digital painting. One of the sinister Gods I have invented for my roleplaying game. Nuln of the water. A nightmarish entity who is associated with fresh water, crabs, squid fish and death.

As my old Disapora pod which hosted this free culture project got closed I am posting my art here. You can see it using the #katharsisdrill tag.

Go here for the high resolution Image.

As always Creative Commons - attribution

#art #mywork #Krita #penandpaper #roleplaying #evilGod #pantheon #Nuln #GURPS #cc #creativecommons #freeculture

deusfigendi@pod.geraspora.de

#StarTrek #Adventures #Pen&Paper #RPG Ideen willkommen

Hallo,
ich leite seit einer Weile eine PnP-Runde in StarTrek-Adventures.

Zuletzt war die Gruppe im Spiegeluniversum. Als sie das Wurmloch ins Prime-Universe erschufen hatten sie einen "Erfolg mit Komplikationen". Ich habe der Gruppe daraufhin mitgeteilt, dass sie ein entsprechendes Wurmloch erschaffen und durchreist haben, aber Zeit und Ort wo sie jetzt laden werden würde ich entscheiden wenn ich weiß was das nächste Abenteuer sein wird.

Ich bin also frei darin die Spieler mit ihrem Inpretid-Raumschiff (also das was die Voyager in ST:Voyager ist) irgendwo in Raum und Zeit rauskommen zu lassen. Ich kann ein Abenteuer im 16. Jahrhundert spielen oder im 22. Jahrhundert oder im Deltaquadranten oder im Zentrum der Galaxie im 42. Jahrhundert.

Ursprünglich hatte ich vor einen Zeitschleifen-Plot zu spielen (den Plan erkläre ich vielleicht mal in einem anderen Beitrag) so entfernt vergleichbar mit DSC 1x07 "Magic to Make the Sanest Man Go Mad" bzw. "T=Mudd²".
Aber es ist ja irgendwie beknackt in eine weit entfernte Zeit und/oder weit entfernten Ort zu reisen nur um dann ein Zeitreise-Abenteuer (bzw Zeitschleife) zu erleben.

Also was mach ich jetzt? Ich habe noch einen Batzen von Abenteuern gekauft die allesamt auf Englisch sind, davon könnte ich mir eins übersetzen, aber ich dachte ich frag mal so in die Runde: Hat jemand vielleicht ne coole Idee? Gerne mit Anknüpfung an den A-Kanon (so dass die SpielerInnen irgendwann merken "uuuh das ist ja das Dings aus Episode Bums") aber muss nicht.

Ideen? Vorschläge?

Ach so Eckdaten:

Wie gesagt, die SpielerInnen sind mit einem Schiff der Intepid-Class unterwegs, das Schiff wurde leicht lädiert nur die "verbesserten Sensoren" sind noch nicht wieder repariert (also eigentlich wurde das Schiff stark beschädigt, aber das meiste konnte repariert werden).
Zuletzt waren sie südlich des romulanischen Imperiums unterwegs (müsste Beta-Quadrant sein) und das Jahr ist äääh irgendwann in den 2380ern. Wie gesagt, daran bin ich nicht gebunden.
Captain und 1st-Officer sind derzeit außer Gefecht, weshalb das Kommando an einen Spielercharakter überging.
Spielercharaktere sind:
* Lt. Cmd. Batazoidin (acting Captain) erfahren in beamen, Technik und kommandieren
* Lt. Pilotin Mensch
* Lt. Computer-Wissenschaftler Andorianer
* Trill Medizin-Fähnrich (weiblich)
* Vulkanischer Sicherheits-Fähnrich (männlich)

#Frage #Hilfe #Ideen #StarTrek #Trek #deutsch #Rollenspiel #pnp #penandpaper #rpg

Symbolbild: This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License https://cannibalhalflinggaming.com/2018/10/16/meet-the-party-star-trek-adventures/ http://creativecommons.org/licenses/by-nc-sa/4.0/

katharsisdrill@datataffel.dk

Whora Baba


4828 x 4201 px - 16.6 MB PNG.

A sinister God.

Go to katharsisdrill.art

Like all other works published on the Katharsisdrill website this work is licensed under a
Creative Commons Attribution 4.0 International License.
Attribute: Katharsisdrill - Link to: https://katharsisdrill.art

Made with Krita

#art #Krita #Gimp #drawing #Illustration #God #sinister #GURPS #penandpaper
#mywork #ownwork #cc #creativecommons #cc-by

deusfigendi@pod.geraspora.de

Liebe Analog-SpielerInnen

Die Freundin eines Freundes namens Nora ツ❦ @FarbenPfote@twitter.com bittet um Teilnahme an ihrer #Umfrage zum Thema " #Spielen in der Pandemie":

Fokus P&P https://www.survio.com/survey/d/B0K4P6A6B6F9Z9U5W
Fokus Brettspiel: https://www.survio.com/survey/d/A3T2D7N3P9A8F0A3K

Ihre Worte:

Ich schreibe zur Zeit an einer #Belegarbeit über #Brettspiele und Pen&Paper während der Pandemie und wie es davor stattfand. Mir sind vor allem die Meinungen und Erfahrungen der Spieler/Master wichtig.
Ich würde mich freuen, wenn ihr folgende Umfragen ausfüllt

https://twitter.com/FarbenPfote/status/1369255951174352896

#umfrage #penandpaper #brettspiel #brettspiele #frage #umfragen #survey #pnp

sparrencon@diasp.org
Hallo liebe Avatare! :)

Hier eine kleine Erinnerung zum morgen Start des Sparrencon XXI:

Und jetzt wünsche ich euch noch eine gute Nacht.
Bis morgen!

Tanja :)

#Sparrencon21 #Bielefeld #KiJuBrake #AWOJugendzentrumBrake #Spielen #Rollenspiel #Brettspiel #Kartenspiel #Tabletop #PenAndPaper #TradingCards #DSA #Shadowrun #Magic #StarTrekAttackWings #LARP #Veranstaltung #Werbung #StarTrek

sparrencon@diasp.org

Hier noch eine Ankündigung für den #Sparrencon 21. Am Sonntag, den 06.10. wird es von 10:00 Uhr bis 18:00 Uhr wieder ein #Szenario für #StarTrekAttackWing geben.

„Das Pegasus-Projekt

Logbuch-Eintrag von Captain Jean-Luc #Picard, Sternzeit 47457,1. Wir sind vom Sternenflotten-Oberkommdo in das das Devolin-System abgeordert worden um dort in einem Asteroiden-Feld das Wrack der U.S.S. Pegasus zu suchen. Diese soll eine geheime Technologie an Bord haben, die zu bergen unser Auftrag ist.

Laut Geheimdienst der #Sternenflotte sind wir nicht das einzige Schiff mit diesem Auftrag. Auch andere Parteien sollen Informationen dazu haben und die U.S.S. Pegasus suchen. Daher bekommen wir auf dem Flug ins Devolin-System noch Verstärkung.

Das Pegasus-Projekt ist ein Szenario für Star Trek Attack Wing in einem sich zufällig bewegenden Asteroiden-Feld für eine beliebige Anzahl an Spieler/Innen. Gespielt wird 150 SP, Faction Pure. Es ist keine eigene Flotte zum Spielen nötig, da div. Flotten geliehen werden können.“

#Sparrencon21 #Bielefeld #KiJuBrake #AWOJugendzentrumBrake #Spielen #Rollenspiel #Brettspiel #Kartenspiel #Tabletop #PenAndPaper #TradingCards #DSA #Shadowrun #Magic #StarTrekAttackWings #LARP #Veranstaltung #Werbung #StarTrek