#visual

ramnath@nerdpol.ch

Reality of life and death in #Gaza
This world empire of the satanic deathcult is anything but civilized !
civilization is not civil but an evilization
people are just pawns in the great game played by the super rich vile villains
https://rumble.com/v3qkmpy-killing-gaza-behind-the-headlines.html

In Killing Gaza, journalists Dan Cohen and Max Blumenthal documented Israel’s 2014 war on Gaza.
Yet this film is much more than a #documentary about #Palestinian #resilience and #suffering.

It is a #chilling #visual #document #of #war #crimes committed by the Israeli #military, featuring direct testimony and evidence from the survivors.

"Max Blumenthal and Dan Cohen’s powerful new film, 'Killing Gaza,' offers an unflinching and moving portrait of a people largely abandoned by the outside world, struggling to endure." - Pulitzer-prize winning journalist, best-selling author and activist Chris Hedges.
#Killing Gaza - #Behind The #Headlines

bliter@diaspora-fr.org

#Best #Amiga #Mega #demos 2017 - 2022 #Music #Mix - #Weena_CN

top
https://www.youtube.com/watch?v=fVrr3AwfVgA

The best Amiga #Megademos from 2017 to 2022

Beam Riders by Haujobb Ghostown
Brutalism by Capsule
Elude - Rise And Shine
Focus Design - Storm Rider
#Haujobb - Signals
Kick The Sofa by Focus Design
PEEK by Spaceballs
#Spaceballs - Makt
The Electronic Knights - Hologon
Transhuman_Pachinkoland - The Electronic Knights
Unique - Origins
Unique - singularities
Zener Drive - Amiga 500 by Altair

You can #download all #Demos here:
http://www.demoscene.ru/

#Commodore Amiga 500 600 1000 1200 1500 2000 2500 3000 4000 #CDTV and #CD32
Commodore Amiga #Monitor 1930 1935 1936A 1940 1942 1950 and 1960

What is a Amiga Demo or Megademo

The Commodore Amiga was a popular #personal #computer that was known for its #advanced #graphics and #sound #capabilities. One of the ways that users of the Amiga #demonstrated these capabilities was through the #creation of #demos, which were short #programs that #showcased the system's #audio and #visual capabilities.

MegaDemos, also known as demo #collections, were a type of Amiga demo that combined multiple smaller demos into a larger #package. These collections typically included several different demos with varying #themes and #styles, and were often designed to be impressive showcases of the Amiga's capabilities.

MegaDemos were usually created by groups of demo #programmers and #artists who collaborated to create the demos, and they often competed with other groups to see who could create the most impressive demo. These #competitions were known as demo parties, and were popular among Amiga enthusiasts in the 1980s and 1990s.

Some famous MegaDemos include the "Unreal" and "State of the Art" demos by the demo group "The Silents," and "Hardwired" and "9 Fingers" by "Spaceballs." These demos were known for their impressive visuals, music, and animations, and were popular among Amiga users and demo enthusiasts.

MegaDemos played an important role in the early demo scene and helped to showcase the power of the Amiga's advanced graphics and sound capabilities. Today, they are still enjoyed by retro gaming enthusiasts and are seen as an important part of the history of the Commodore Amiga computer.

bliter@diaspora-fr.org

" #Revolution" - The #VideoToaster #Demo #Tape ( #NewTek) - #Amiga

The 1990 video that started it all. Made you feel like you could do #video #effects like the big #television #networks. No big deal these days, but back then the barriers to entry for doing #professional video were huge.

This video comes from the #VHS tape we ordered through the mail back in 1990, just to watch all the #cool #computer #animation, and then dream about owning something like this someday.

And just like these guys did, we've used cutting edge #visual #effects #technology to enhance and upscale this video to HD, making it look better than it did in 1990. We share it here as a thank you and a tribute to the "with it" guys, and Kiki Stockhammer for creating this paradigm shift!

https://www.youtube.com/watch?v=4g8PACq8MHM

nunuchefollette@diasp.org

y a t il des pros de visual basic dans la salle s'il vous plait ?
je ne comprends pas cette erreur

Assets\PlayerControler.cs(37,15): error CS1061: 'PlayerMotor' does not contain a definition for 'rotate' and no accessible extension method 'rotate' accepting a first argument of type 'PlayerMotor' could be found (are you missing a using directive or an assembly reference?)

#visual #c+ #programmation